Contact
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Jeff Bolz [GitHub]jeffbolznv
Other Extension Metadata
- Last Modified Date
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2025-05-02
- Interactions and External Dependencies
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This extension provides API support for
GL_EXT_shader_64bit_indexing
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- Contributors
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Jeff Bolz, NVIDIA
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Description
This extension relaxes the maxStorageBufferRange limit, allowing more than 4GB to be accessed through a buffer binding (or through a buffer device address). It adds pipeline and shader creation flags that request 64-bit addressing support, and defines which addressing calculations use 64 bits of range.
New Enum Constants
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VK_EXT_SHADER_64BIT_INDEXING_EXTENSION_NAME -
VK_EXT_SHADER_64BIT_INDEXING_SPEC_VERSION -
Extending VkPipelineCreateFlagBits2:
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VK_PIPELINE_CREATE_2_64_BIT_INDEXING_BIT_EXT
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Extending VkShaderCreateFlagBitsEXT:
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VK_SHADER_CREATE_64_BIT_INDEXING_BIT_EXT
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Extending VkStructureType:
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_64_BIT_INDEXING_FEATURES_EXT
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Document Notes
For more information, see the Vulkan Specification.
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.